Posts

Showing posts from April, 2023

DOOM: The Board Game (2016) Review

DOOM: The Board Game (2016) Theme: asymmetrical combat pitting multiple DOOM Marines against demons from Hell Team: Developer Jonathan Ying and Fantasy Flight Games Players: 2-5 (3+ preferred) Style: Cooperative/Competitive Balance: Appropriate Complexity: Moderate Time: 120-180min (usual ~145min) Components Y Card Y Dice Y Meeples  Y Trackers N Social/Negotiation N Building  N Leveling Mechanics Y Keyword Y Symbols N Drafting Pros Balance based on player count is an appropriate challenge for the multiple DOOM Marines and single Demon player Upgrades in the form of weapon pickups are theme-appropriate, with such cards as “Rip & Tear” specific to the Chainsaw Extensively detailed miniatures ranging from various marines, Cacodemons, Possessed Soldiers, the Cyberdemon, and more; almost worth the cost for these miniatures alone Stagger rules thematically integrate the Glory Kill mechanic from the video game A slew of ...