Super Orb Collector
Super Orb Collector (SOC) is a casual puzzle game themed around obtaining the titular objects whilst evading environmental hazards. This title is rather entertaining yet short, prompting little in terms of critique, so I will be brief with this writing. I received SOC through the Curator Connect function on Steam, and have played the title with both the primary mouse and controller maneuverability options.
Here are several objects of discussion for this title:
Gameplay - Spanning approximately twenty minutes from my experience, Super Orb Collector allots this presentation with the linear stage progression of moderately challenging puzzles. The primary objective of this game is to collect each of the glowing orbs in each stage, then progress to the revealed goal marker; you must do so while not coming into contact with moving map materials manufactured to be obstacles. For example, rotating wall segments, constantly expanding and retracting patterns, and even the entire screen boundary warping back and forth hinder the player’s progression, provoking hesitation while demanding precise response to advance. With these elementary features in place, SOC’s stages become progressively more difficult by combining various obstacles into the level’s central theme. The key feature I find most intriguing is that when your orb is defeated by coming into contact with said impediments, you do not immediately fail the level and instead are transported back to that orb’s spawn point. This is cleverly linked with level design to separate a multitude of challenges within a single screen. Both the controller and mouse navigation configurations are adequate for play, however I preferred the latter as it directed the player’s orb most accurately. Sadly, Super Orb Collector retains said laconic nature regarding how long it takes to experience the title in its entirety while offering no extended challenges beyond the repetition of completed levels.
TL:DR - Super Orb Collector is an entertaining puzzle title for the short duration it requires for the player to complete it; ‘simple yet effective’ remains the key phrase regarding games such as this. I recommend SOC to those that enjoy games of similar genres, as well as those that wish for a more casual experience. Thanks for reading.
Do you feel this review helped in any way? Feel free to visit my Curator Page at Spearpoint Reviews.
Originally posted on March 19, 2019.
Here are several objects of discussion for this title:
Gameplay - Spanning approximately twenty minutes from my experience, Super Orb Collector allots this presentation with the linear stage progression of moderately challenging puzzles. The primary objective of this game is to collect each of the glowing orbs in each stage, then progress to the revealed goal marker; you must do so while not coming into contact with moving map materials manufactured to be obstacles. For example, rotating wall segments, constantly expanding and retracting patterns, and even the entire screen boundary warping back and forth hinder the player’s progression, provoking hesitation while demanding precise response to advance. With these elementary features in place, SOC’s stages become progressively more difficult by combining various obstacles into the level’s central theme. The key feature I find most intriguing is that when your orb is defeated by coming into contact with said impediments, you do not immediately fail the level and instead are transported back to that orb’s spawn point. This is cleverly linked with level design to separate a multitude of challenges within a single screen. Both the controller and mouse navigation configurations are adequate for play, however I preferred the latter as it directed the player’s orb most accurately. Sadly, Super Orb Collector retains said laconic nature regarding how long it takes to experience the title in its entirety while offering no extended challenges beyond the repetition of completed levels.
TL:DR - Super Orb Collector is an entertaining puzzle title for the short duration it requires for the player to complete it; ‘simple yet effective’ remains the key phrase regarding games such as this. I recommend SOC to those that enjoy games of similar genres, as well as those that wish for a more casual experience. Thanks for reading.
Do you feel this review helped in any way? Feel free to visit my Curator Page at Spearpoint Reviews.
Originally posted on March 19, 2019.
Comments
Post a Comment