Fluxx (2013) Card Game Review
Fluxx (2013)
Theme: unique card matching game with variable themes where the rules evolve
Team: Andrew and Kristin Looney of Looney Labs
Players: 2-6 (~4 preferred)
Style: Competitive
Balance: Appropriate
Complexity: Basic
Time: 5-30min (usually ~15min)
Components
Y Card
N Dice
N Meeples
N Trackers
N Social/Negotiation
N Building
N Leveling
Mechanics
Y Keyword
N Symbols
Y Drafting
Pros
Highly varied with different themes released
Rules (begin) simple and grow in complexity as you play Rules cards
Goal cards are easy to understand with images that correspond to relevant Keeper cards; the game can be simplified to a more mechanical card matching game
Further sets come with unique rules for the given set, aiding thematics
Very easy setup
Cons
Mixing of themed sets makes play impractical due to card variability related to Goals (One set at a time!); consider this more of a neutral point in review of just this single box
Playing consecutive games may confuse players as they have a chance to remember of the rules from previous sessions that are no longer relevant
Closing Notes
A game that our regular gaming group explains by simply stating, "Follow the rules," Fluxx is a favorite on the shelf that can either last 3 or 30 turns, but remains enjoyable likely due to this inconsistency. I highly recommend this title to those looking for a quick and easy game to throw on the table. Thanks for reading.
Do you feel this review helped in any way? Feel free to visit my Curator Page at Spearpoint Reviews on Steam.
Originally posted on September 22, 2022.
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